We believe that Sonic the Hedgehog 4 should be true to its predecessors in spirit, and that the character design is a huge part of this.” ~”Jen”, GoPetition ( ” Bring the Classic Sonic to Sonic the Hedgehog 4″, via Wayback Machine) gaming advertising sonic the hedgehog sonic the hedgehog 4 episode i episode 1 platformers mascots anthropomorphic sega sonic team dimps xbox live arcade playstation network wiiware ios japan video games 2010 banners reblogs We believe this would make the game appeal to more of a mass market, as the new fans would be able to play as the modern Sonic that they know and love, and the old fans would be able to play as the classic Sonic that they grew up with and cherish. We, the undersigned, simply request that you give us the option to play as the Classic Sonic in Sonic the Hedgehog 4 ( Episode I and all other future Episodes) – as downloadable content, unlockable content, or through any other means that you see fit. We are not asking you to remove the modern Sonic design from Sonic the Hedgehog 4. We believe that it is a very good idea to make a retro Sonic game, but without the original design, this might as well be Sonic Advance 4 or Sonic Rush 3 whilst the Sonic Advance and Rush series were games that many people enjoyed, but they were not retro. We believe that the addition of the modern Sonic design does not make sense in terms of the continuity – it would be illogical to change the design of the main character in an immediate sequel to this game. However, if this game truly is to be the sequel to Sonic 3 & Knuckles, we feel that it should feature the same Sonic design as was featured in Sonic 3 & Knuckles and its predecessors. We accept the modern mechanics of the game such as the homing attack – one could argue this is natural progression, with each 2D Sonic game of the past introducing a new ability for Sonic. We are happy to see Sonic returning to his roots, but one detail in this retro revival is something that we cannot agree with – the use of Sonic’s new design. We welcome the recent announcement that, after 16 years, Sonic 3 & Knuckles (arguably the pinnacle of the Sonic the Hedgehog series) is to get a sequel in the form of the downloadable game, Sonic the Hedgehog 4 Episode I. This is of course the nature of character evolution, and we accept this. The new Sonic – slim, green-eyed and with long quills - is a far cry from the old, chubby, black-eyed Sonic of days gone by. The design of your most iconic character, Sonic the Hedgehog, has changed drastically over the years. Source: gaming advertising sonic the hedgehog sonic 06 sega sonic team platformers reboots xbox 360 pc united kingdom video games 2006 You may have also noted that this pic advertises a PC release: that’s not an error, the port was quietly cancelled for undisclosed reasons, though its safe to assume the bad press had something to do with it. The result as a cobbled-together mess so embarrassing that the developers stepped in to apologize for it. The reboot’s development calls back to the fate of Atari E.T.: both were would-be blockbuster titles that had great ideas but had to cut corners, scrap ideas, and deal with industry bullshit in order to get it out the door by Christmas. Turns out most of those jokes you’ve heard from certain grumpy game streamers have some merit as revealed in this fascinating read andrearitsu. Sonic the Hedgehog’s big 2006 reboot is now infamous for its poor quality, but like any game on the designer’s white board it didn’t need to be that way.
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